Primary attribute for Barbarians.
Increases all damage for Barbarians by 494.00%.
Increases Armor by 494.
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 887.00%.
Increases dodge chance by 27.74%.
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 210.00%.
Increases resistances by 21.0.
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 29.
Reduces all damage from enemies of the same level as you by 52.95%.
Maximum Life: 24487
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Generated by Monk melee attacks and
some Monk skills. Spirit is a precious
resource used to cast powerful
defensive and offensive abilities.
Last updated on Jun 14, 2012 10:50 PM PDT