60 Barbarian
60 Wizard
60 Witch Doctor
58 Barbarian
33 Monk
1 Demon Hunter
+109 Strength
+37 Vitality
+34 Cold Resistance
+148 Armor
3.5% Chance to Fear on Hit
+185 Strength
+26 Vitality
+30 Poison Resistance
+236 Armor
Regenerates 19 Life per Second
+110 Strength
+57 Vitality
+165 Armor
Increases Gold and Health Pickup by 6 Yards.
+111 Strength
+40 Vitality
+33 Fire Resistance
+163 Armor
Health Globes and Potions Grant +1658 Life.
+101 Strength
+74 Vitality
+31 Lightning Resistance
+147 Armor
+123 Strength
+129 Vitality
+235 Armor
+111 Strength
+15 Dexterity
+67 Vitality
+143 Armor
+25 Minimum Damage
+25 Maximum Damage
+49–165 Arcane Damage
+21% Damage
+99 Strength
+27 Dexterity
+91 Intelligence
+40 Vitality
+117 Strength
+69 Dexterity
+40 Resistance to All Elements
+245 Armor
+127 Strength
+59 Vitality
+170 Armor
Health Globes and Potions Grant +2830 Life.
+8–16 Damage
+30 Strength
+65 Vitality
+24 Physical Resistance
Regenerates 23 Life per Second
+8–16 Damage
+65 Strength
+46 Dexterity
+20 Vitality
Reduces duration of control impairing effects by 8%
+175 Strength
+34 Intelligence
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Unlocked at level 39
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 558 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Strength: 1644
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1644.00%.
Increases Armor by 1644.
Dexterity: 222
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 222.00%.
Increases dodge chance by 13.05%.
Intelligence: 190
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 190.00%.
Increases resistances by 19.0.
Vitality: 737
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 33.
Armor: 6587
Reduces all damage from enemies of the same level as you by 69.43%.
Maximum Life: 24589
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Kingkong
58 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Vanish | |
| Powered Shot | |
| Hysteria |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Oct 23, 2012 4:41 AM PDT