+100 Strength
+86 Vitality
+70 Resistance to All Elements
+208 Armor
Increases Gold and Health Pickup by 7 Yards.
+123 Strength
+154 Vitality
+43 Physical Resistance
+51 Fire Resistance
+46 Resistance to All Elements
+5% Life
Melee attackers take 2498 damage per hit.
+98 Strength
+128 Dexterity
+69 Vitality
+71 Resistance to All Elements
+208 Armor
+87 Vitality
+50 Physical Resistance
+60 Resistance to All Elements
+231 Armor
Critical Hit Damage Increased by 20%
Critical Hit Chance Increased by 8.5%
+248 Strength
+71 Intelligence
+91 Vitality
+243 Armor
+75 Strength
+64 Intelligence
+145 Vitality
+55 Fire Resistance
+73 Resistance to All Elements
+205 Armor
Health Globes and Potions Grant +2882 Life.
+152 Strength
+77 Dexterity
+83 Vitality
+49 Poison Resistance
+196 Armor
Critical Hit Chance Increased by 4.0%
+261–623 Poison Damage
+14% Damage
+39 Strength
+64 Intelligence
Each Hit Adds +711 Life
Critical Hit Damage Increased by 73%
+227–579 Poison Damage
+170 Strength
+193 Vitality
Critical Hit Damage Increased by 75%
3.00% of Damage Dealt Is Converted to Life
1.5% Chance to Knockback on Hit
+175 Strength
+80 Intelligence
+50 Vitality
+40 Poison Resistance
+71 Resistance to All Elements
+9% Life
+170 Armor
+24–48 Damage
+41 Lightning Resistance
+46 Resistance to All Elements
Critical Hit Damage Increased by 34%
+129 Strength
+55 Resistance to All Elements
Critical Hit Damage Increased by 32%
Melee attackers take 545 damage per hit.
+21 Minimum Damage
+9 Maximum Damage
+45 Resistance to All Elements
Critical Hit Damage Increased by 60%
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 1535
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1535.00%.
Increases Armor by 1535.
Dexterity: 285
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 285.00%.
Increases dodge chance by 14.63%.
Intelligence: 359
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 359.00%.
Increases resistances by 35.9.
Vitality: 1111
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7076
Reduces all damage from enemies of the same level as you by 70.23%.
Maximum Life: 44644
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Kraden
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Intervene | |
Last updated on Apr 30, 2013 10:21 AM PDT