60 Barbarian
60 Demon Hunter
60 Barbarian
60 Monk
60 Witch Doctor
60 Wizard
20 Witch Doctor
11 Monk
2 Wizard
+246 Strength
+40 Intelligence
+73 Resistance to All Elements
Attack Speed Increased by 8%
+10% Life
Increases Bonus Experience by 31%
+298 Strength
+295 Vitality
+71 Resistance to All Elements
+379 Armor
+192 Strength
+69 Dexterity
+50 Vitality
+54 Arcane Resistance
+77 Resistance to All Elements
+10% Life
+10% Movement Speed
Reduces damage from Cold attacks by 8%.
+227 Strength
+106 Intelligence
+30 Cold Resistance
Attack Speed Increased by 7%
Critical Hit Damage Increased by 49%
Critical Hit Chance Increased by 9.5%
+288 Strength
+83 Vitality
+39 Lightning Resistance
+77 Resistance to All Elements
+246 Armor
Regenerates 272 Life per Second
+206 Strength
+95 Dexterity
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+283 Strength
+62 Dexterity
+53 Fire Resistance
+79 Resistance to All Elements
Critical Hit Chance Increased by 4.0%
Reduces damage from melee attacks by 4%.
+225 Minimum Damage
+237 Maximum Damage
+40% Damage
+155 Intelligence
+0.25 Attacks per Second
Critical Hit Damage Increased by 196%
19.1% Chance to Fear on Hit
+283 Minimum Damage
+160 Minimum Damage
+404 Maximum Damage
+49% Damage
Increases Attack Speed by 7%
Critical Hit Damage Increased by 69%
+261 Strength
+47 Intelligence
+71 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Reduces resource cost of Rend by 5 Fury. (Barbarian Only)
+27–56 Damage
+85 Strength
+28 Dexterity
+137 Vitality
Critical Hit Damage Increased by 29%
Critical Hit Chance Increased by 5.0%
+13 Maximum Damage
+197 Strength
+66 Dexterity
+156 Armor
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+221 Strength
+105 Vitality
+48 Physical Resistance
+12% Life
Critical Hit Damage Increased by 96%
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Strength: 2982
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2982.00%.
Increases Armor by 2982.
Dexterity: 484
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 484.00%.
Increases dodge chance by 19.60%.
Intelligence: 512
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 512.00%.
Increases resistances by 51.2.
Vitality: 991
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6605
Reduces all damage from enemies of the same level as you by 68.77%.
Maximum Life: 46149
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Brutalis
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Jun 17, 2013 9:34 AM PDT