60 Witch Doctor
34 Barbarian
+25 Strength
11% Better Chance of Finding Magical Items
Melee attackers take 3 damage per hit.
Increases Gold and Health Pickup by 3 Yards.
+60 Strength
+35 Vitality
Regenerates 6 Life per Second
Increases Gold and Health Pickup by 4 Yards.
Reduces damage from melee attacks by 2%.
+34 Strength
+16 Dexterity
+47 Vitality
+15 Physical Resistance
Regenerates 9 Life per Second
Increases Gold and Health Pickup by 5 Yards.
Adds 2% to Fire Damage
Fire skills deal 17% more damage.
+17 Dexterity
Attack Speed Increased by 3%
Regenerates 2 Life per Second
Monster kills grant +9 experience.
Increases Gold and Health Pickup by 2 Yards.
+51 Strength
+31 Dexterity
Regenerates 1 Life per Second
+34 Strength
+30 Intelligence
+37 Vitality
4% Better Chance of Finding Magical Items
Melee attackers take 2 damage per hit.
Monster kills grant +9 experience.
+37 Strength
+35 Vitality
Reduces damage from melee attacks by 3%.
+12 Minimum Damage
+12 Maximum Damage
+3–7 Arcane Damage
+35 Intelligence
+27 Vitality
1.1% Chance to Freeze on Hit
+79 Strength
+83 Dexterity
+25 Life after Each Kill
Critical Hit Damage Increased by 21%
Monster kills grant +14 experience.
+62 Strength
+24 Vitality
Regenerates 1 Life per Second
Monster kills grant +10 experience.
Health Globes and Potions Grant +235 Life.
+3–6 Damage
+19 Strength
+41 Vitality
Monster kills grant +9 experience.
Health Globes and Potions Grant +44 Life.
+23 Strength
+15 Dexterity
+77 Strength
+27 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Throw up to 3 axes at nearby enemies which inflict 50% weapon damage each.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to increase the duration of Battle Rage by 2 seconds.
Unlocked at level 31
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Strength: 610
Primary attribute for Barbarians.
Increases all damage for Barbarians by 610.00%.
Increases Armor by 610.
Dexterity: 203
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 203.00%.
Increases dodge chance by 12.58%.
Intelligence: 106
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 106.00%.
Increases resistances by 10.6.
Vitality: 348
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1563
Reduces all damage from enemies of the same level as you by 47.90%.
Maximum Life: 3652
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Britney
34 Barbarian
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
Last updated on Jan 10, 2013 5:00 AM PST