60 Barbarian
8 Witch Doctor
3 Monk
3 Wizard
+69 Intelligence
+53 Physical Resistance
+227 Armor
43% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.0%
+165 Intelligence
+215 Vitality
Regenerates 151 Life per Second
17% Better Chance of Finding Magical Items
Health Globes and Potions Grant +7229 Life.
+171 Strength
+118 Dexterity
+44 Intelligence
+101 Vitality
+55 Arcane Resistance
+75 Resistance to All Elements
+12% Life
Reduces damage from Cold attacks by 9%.
+91 Vitality
+64 Resistance to All Elements
Attack Speed Increased by 6%
+21% Extra Gold from Monsters
13% Better Chance of Finding Magical Items
+24 Intelligence
+63 Vitality
17% Better Chance of Finding Magical Items
Melee attackers take 857 damage per hit.
Health Globes and Potions Grant +3789 Life.
+91 Strength
+93 Dexterity
+92 Intelligence
+100 Vitality
+42 Poison Resistance
+54 Resistance to All Elements
Each Hit Adds +388 Life
+12% Life
20% Better Chance of Finding Magical Items
+153 Strength
+50 Intelligence
+72 Vitality
+9% Life
+225 Armor
Critical Hit Chance Increased by 4.5%
1.7% Chance to Knockback on Hit
+259 Minimum Damage
+293 Maximum Damage
+39% Damage
+114 Dexterity
Each Hit Adds +779 Life
+283 Strength
+299 Vitality
16% Better Chance of Finding Magical Items
+79 Strength
+71 Dexterity
+105 Vitality
+45 Lightning Resistance
+32 Resistance to All Elements
12% Better Chance of Finding Magical Items
+136 Strength
+41 Intelligence
+22 Cold Resistance
+4% Life
Critical Hit Damage Increased by 24%
+25 Minimum Damage
+42 Strength
Each Hit Adds +289 Life
17% Better Chance of Finding Magical Items
+142 Intelligence
+1020 Life after Each Kill
40% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
While under the effects of Frenzy, you gain 15% increased movement speed.
Unlocked at level 34
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Regain 8% of your maximum Life for each target hit by Furious Charge.
Unlocked at level 56
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Strength: 1178
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1178.00%.
Increases Armor by 1178.
Dexterity: 475
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 475.00%.
Increases dodge chance by 19.38%.
Intelligence: 706
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 706.00%.
Increases resistances by 70.6.
Vitality: 1197
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6535
Reduces all damage from enemies of the same level as you by 68.54%.
Maximum Life: 57774
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
RadRussian
60 Barbarian
| Charm | |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Feb 16, 2013 1:30 AM PST