60 Witch Doctor
Hardcore
60 Barbarian
60 Demon Hunter
26 Barbarian
Hardcore
1 Wizard
Hardcore
+36 Strength
+21 Intelligence
+24 Vitality
Increases Bonus Experience by 19%
Health Globes and Potions Grant +50 Life.
+68 Strength
+27 Vitality
+13 Strength
+22 Vitality
+6% Movement Speed
Monster kills grant +9 experience.
+20 Vitality
+27 Strength
+14 Intelligence
+26 Vitality
+34 Strength
+39 Vitality
+4 Vitality
Monster kills grant +5 experience.
+4–9 Holy Damage
+155 Strength
+64 Vitality
Monster kills grant +12 experience.
+25 Strength
+19 Vitality
Monster kills grant +10 experience.
Health Globes and Potions Grant +66 Life.
+68 Strength
+68 Strength
+34 Strength
+1 Intelligence
+30 Vitality
Monster kills grant +9 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Strength: 613
Primary attribute for Barbarians.
Increases all damage for Barbarians by 613.00%.
Increases Armor by 613.
Dexterity: 33
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 33.00%.
Increases dodge chance by 3.30%.
Intelligence: 69
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 69.00%.
Increases resistances by 6.9.
Vitality: 334
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1420
Reduces all damage from enemies of the same level as you by 52.21%.
Maximum Life: 3480
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Rainman
26 Barbarian
Last updated on Dec 1, 2012 10:48 AM PST