Strength: 15 Primary attribute for Barbarians. Increases all damage for Barbarians by 15.00%. Increases Armor by 15.
Dexterity: 19 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 19.00%. Increases dodge chance by 1.90%.
Intelligence: 31 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 31.00%. Increases resistances by 3.1.
Vitality: 23 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 69 Reduces all damage from enemies of the same level as you by 14.71%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 298 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 220/220 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.