60 Demon Hunter
60 Monk
60 Wizard
60 Witch Doctor
60 Barbarian
34 Demon Hunter
Hardcore
33 Barbarian
Hardcore
+60 Intelligence
+101 Vitality
+31 Lightning Resistance
+12% Life
+78 Strength
+173 Vitality
+24 Fire Resistance
Reduces damage from elites by 4%.
+135 Strength
+124 Vitality
+28 Resistance to All Elements
Melee attackers take 158 damage per hit.
+72 Strength
+78 Dexterity
+82 Vitality
+18 Resistance to All Elements
Critical Hit Damage Increased by 28%
+15% Extra Gold from Monsters
+166 Strength
+74 Dexterity
+81 Intelligence
+83 Vitality
Regenerates 117 Life per Second
+138 Strength
+60 Intelligence
+144 Vitality
+34 Poison Resistance
+78 Strength
+78 Vitality
+48 Resistance to All Elements
Critical Hit Chance Increased by 3.5%
+172 Minimum Damage
+147 Maximum Damage
+40% Damage
+167 Dexterity
Each Hit Adds +406 Life
+49 Strength
+85 Intelligence
+144 Vitality
+28 Physical Resistance
+259 Armor
Health Globes and Potions Grant +4370 Life.
+190 Strength
+72 Dexterity
+140 Vitality
+4% Life
+70 Strength
+34 Vitality
+14 Fire Resistance
+87 Life after Each Kill
+66 Strength
+21 Intelligence
+34 Vitality
+28 Cold Resistance
Each Hit Adds +73 Life
+9–18 Damage
+168 Strength
+44 Arcane Resistance
+187 Armor
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Strength: 1397
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1397.00%.
Increases Armor by 1397.
Dexterity: 458
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 458.00%.
Increases dodge chance by 18.95%.
Intelligence: 374
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 374.00%.
Increases resistances by 37.4.
Vitality: 1264
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7856
Reduces all damage from enemies of the same level as you by 72.37%.
Maximum Life: 51639
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
VelhoBarrero
60 Barbarian
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Sep 26, 2012 8:42 PM PDT