Unleash a series of extremely fast punches that deal 110% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. Generates Spirit faster than other Spirit-generating skills due to the high attack speed.
Primary
Unlocked at level 1
Thunderclap
Teleport to the target and release an electric shockwave with every punch that hits all enemies within 6 yards of your primary target for 35% weapon damage as Lightning.
Summon a mystic ally to fight alongside you until it is destroyed. The ally deals 40% of your weapon damage as Physical per swing.
Focus
Unlocked at level 22
Water Ally
Imbue the ally with the essence of water. The ally gains the ability to perform a wave attack that deals 120% of your weapon damage as Physical and slows the movement of affected targets by 60% for 2 seconds.
Strength: 472 Primary attribute for Barbarians. Increases all damage for Barbarians by 472.00%. Increases Armor by 472.
Dexterity: 1626 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 1626.00%. Increases dodge chance by 36.26%.
Intelligence: 216 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 216.00%. Increases resistances by 21.6.
Vitality: 1263 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 4596 Reduces all damage from enemies of the same level as you by 60.51%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 44481 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 150/150 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.