60 Demon Hunter
Hardcore (Dead)
60 Demon Hunter
60 Barbarian
60 Monk
60 Wizard
60 Witch Doctor
11 Barbarian
Hardcore
8 Monk
Hardcore
2 Demon Hunter
1 Demon Hunter
Monster kills grant +2 experience.
+7% Movement Speed
+1 Strength
+3 Dexterity
+14 Intelligence
Attack Speed Increased by 2%
2% Better Chance of Finding Magical Items
Monster kills grant +1 experience.
+9 Vitality
6% Better Chance of Finding Magical Items
+4 Strength
4% Better Chance of Finding Magical Items
+2–3 Cold Damage
+1 Maximum Fury (Barbarian Only)
1.20% of Damage Dealt Is Converted to Life
+2–4 Damage
Monster kills grant +6 experience.
+2–4 Damage
Monster kills grant +6 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Strength: 45
Primary attribute for Barbarians.
Increases all damage for Barbarians by 45.00%.
Increases Armor by 45.
Dexterity: 21
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 21.00%.
Increases dodge chance by 2.10%.
Intelligence: 32
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 32.00%.
Increases resistances by 3.2.
Vitality: 38
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 264
Reduces all damage from enemies of the same level as you by 32.43%.
Maximum Life: 460
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 101/101
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
NeverDies
11 Barbarian
| Heal | |
Last updated on Jan 17, 2013 3:16 PM PST