60 Barbarian
60 Wizard
43 Witch Doctor
34 Monk
Hardcore
25 Monk
Hardcore
9 Demon Hunter
6 Demon Hunter
Hardcore
2 Wizard
+85 Vitality
+43 Fire Resistance
+20 Resistance to All Elements
+218 Armor
+16% Extra Gold from Monsters
+8% Chance to Block
+105 Vitality
+79 Resistance to All Elements
+74 Vitality
+51 Resistance to All Elements
+95 Vitality
+49 Resistance to All Elements
+107 Strength
+32 Dexterity
+140 Vitality
+59 Resistance to All Elements
+113 Strength
+30 Dexterity
+190 Vitality
+41 Resistance to All Elements
+322 Armor
+63 Strength
+57 Vitality
+29 Lightning Resistance
+49 Resistance to All Elements
2.4% Chance to Knockback on Hit
+299–692 Holy Damage
+91 Intelligence
+68 Vitality
Each Hit Adds +396 Life
+14 Maximum Fury (Barbarian Only)
+73 Dexterity
+30 Vitality
+40 Resistance to All Elements
+333 Armor
+8% Chance to Block
+86 Vitality
+31 Poison Resistance
+44 Resistance to All Elements
18% Better Chance of Finding Magical Items
Attack Speed Increased by 6%
Each Hit Adds +18 Life
+9% Damage to Demons
+6% Life
+194 Armor
Regenerates 153 Life per Second
+7–14 Damage
+50 Strength
+42 Vitality
+22 Fire Resistance
+17 Resistance to All Elements
Critical Hit Damage Increased by 19%
+139 Vitality
+30 Resistance to All Elements
+7% Life
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 520
Primary attribute for Barbarians.
Increases all damage for Barbarians by 520.00%.
Increases Armor by 520.
Dexterity: 202
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 202.00%.
Increases dodge chance by 12.55%.
Intelligence: 158
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 158.00%.
Increases resistances by 15.8.
Vitality: 1238
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 27928
Reduces all damage from enemies of the same level as you by 90.30%.
Maximum Life: 49275
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Taboo
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
Last updated on Aug 28, 2012 8:32 AM PDT