40 Barbarian
33 Barbarian
8 Demon Hunter
+74 Strength
+31 Dexterity
+38 Intelligence
Monster kills grant +15 experience.
+126 Strength
+26 Vitality
+13 Arcane Resistance
+20 Resistance to All Elements
+3% Life
Regenerates 7 Life per Second
+86 Strength
+45 Dexterity
+23 Intelligence
+13 Cold Resistance
+10% Extra Gold from Monsters
+11% Movement Speed
+49 Strength
+44 Dexterity
+68 Strength
+36 Dexterity
+56 Intelligence
+18 Cold Resistance
Regenerates 5 Life per Second
+97 Strength
+16 Dexterity
+45 Vitality
Regenerates 7 Life per Second
Melee attackers take 1 damage per hit.
+30 Strength
Increases Gold and Health Pickup by 4 Yards.
+6–15 Poison Damage
+12% Damage
+92 Dexterity
+21 Vitality
Increases Attack Speed by 4%
Monster kills grant +18 experience.
+25 Minimum Damage
+25 Maximum Damage
+4–9 Arcane Damage
+54 Intelligence
+77 Life after Each Kill
+67 Strength
+20 Vitality
Regenerates 7 Life per Second
Monster kills grant +15 experience.
+4–8 Damage
Monster kills grant +16 experience.
+4–8 Damage
+65 Strength
Regenerates 7 Life per Second
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
On Critical Hits, knock enemies back 9 yards and inflict 60% weapon damage to enemies where they land.
Unlocked at level 30
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase damage to 903% weapon damage as Physical over 5 seconds.
Unlocked at level 33
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Hurl a hammer with a 50% chance to Stun the target for 1.5 seconds.
Unlocked at level 33
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 789
Primary attribute for Barbarians.
Increases all damage for Barbarians by 789.00%.
Increases Armor by 789.
Dexterity: 311
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 311.00%.
Increases dodge chance by 15.28%.
Intelligence: 218
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 218.00%.
Increases resistances by 21.8.
Vitality: 199
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 15.
Armor: 1546
Reduces all damage from enemies of the same level as you by 43.60%.
Maximum Life: 3276
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
argoth
40 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Onslaught | |
Last updated on Dec 10, 2012 8:17 AM PST