Summon a Fetish Shaman for 12 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 10% additional damage.
Call forth a reckless, suicidal zombie that deals 205% weapon damage as Poison to all enemies in its path before decomposing.
Decay
Unlocked at level 14
Undeath
If the Zombie Charger kills any enemies, it will reanimate and charge nearby enemies for 205% weapon damage as Poison. This effect can repeat up to 2 times.
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 100% of your weapon damage as Physical.
Voodoo
Unlocked at level 19
Restless Giant
When the Gargantuan encounters an elite enemy or is near 5 enemies, it enrages for 15 seconds gaining: 20% movement speed 35% attack speed 200% Physical damage
This effect cannot occur more than once every 120 seconds. Elite enemies include champions, rares, bosses, and other players.
Strength: 114 Primary attribute for Barbarians. Increases all damage for Barbarians by 114.00%. Increases Armor by 114.
Dexterity: 154 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 154.00%. Increases dodge chance by 11.35%.
Intelligence: 395 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 395.00%. Increases resistances by 39.5.
Vitality: 232 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 15.
Armor: 256 Reduces all damage from enemies of the same level as you by 11.35%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 3676 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 592/592 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.