60 Witch Doctor
Hardcore
60 Barbarian
60 Witch Doctor
60 Demon Hunter
60 Monk
60 Wizard
+301 Strength
+145 Intelligence
+71 Vitality
Attack Speed Increased by 9%
Critical Hit Chance Increased by 10.0%
+280 Strength
+172 Vitality
+57 Poison Resistance
+56 Resistance to All Elements
Regenerates 183 Life per Second
+220 Strength
+107 Vitality
Attack Speed Increased by 8%
Critical Hit Damage Increased by 70%
Regenerates 196 Life per Second
Critical Hit Chance Increased by 8.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase damage to 903% weapon damage as Physical over 5 seconds.
Unlocked at level 33
Strength: 1288
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1288.00%.
Increases Armor by 1288.
Dexterity: 167
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 167.00%.
Increases dodge chance by 11.68%.
Intelligence: 312
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 312.00%.
Increases resistances by 31.2.
Vitality: 677
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 1950
Reduces all damage from enemies of the same level as you by 39.39%.
Maximum Life: 23971
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Savages
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
Last updated on Apr 29, 2013 7:06 AM PDT