60 Barbarian
60 Demon Hunter
60 Witch Doctor
60 Wizard
35 Monk
+161 Strength
+50 Poison Resistance
Attack Speed Increased by 9%
+379 Armor
Regenerates 162 Life per Second
Critical Hit Chance Increased by 4.5%
7% more Fire damage taken.
32% chance to cast a Poison Nova when you are hit.
+330 Strength
+85 Intelligence
+73 Vitality
+75 Resistance to All Elements
+395 Armor
+99 Strength
+100 Vitality
+79 Resistance to All Elements
+250 Armor
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+215 Strength
+149 Dexterity
+75 Intelligence
+80 Vitality
+31 Resistance to All Elements
Critical Hit Chance Increased by 5.5%
+190 Strength
+78 Resistance to All Elements
+255 Armor
Regenerates 303 Life per Second
Melee attackers take 2543 damage per hit.
Health Globes and Potions Grant +8115 Life.
+216 Strength
+94 Dexterity
+96 Intelligence
+95 Vitality
Each Hit Adds +479 Life
+10% Life
+272 Armor
20% Better Chance of Finding Magical Items
+256 Strength
+58 Dexterity
+41 Poison Resistance
+68 Resistance to All Elements
+210 Armor
Regenerates 307 Life per Second
+287–633 Fire Damage
Adds 5% to Fire Damage
Fire skills deal 18% more damage.
+39% Damage
+49 Fire Resistance
Each Hit Adds +463 Life
Critical Hit Damage Increased by 80%
Chance to fight through the pain when enemies hit you.
+195 Strength
+124 Intelligence
+77 Resistance to All Elements
+9% Chance to Block
Reduces damage from melee attacks by 5%.
Reduces damage from elites by 7%.
+170 Strength
+80 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Melee attackers take 2179 damage per hit.
Increases Cleave Damage by 5% (Barbarian Only)
+185 Strength
+79 Dexterity
+94 Vitality
+38 Poison Resistance
Attack Speed Increased by 6%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+81 Strength
+34 Intelligence
+80 Resistance to All Elements
+205 Armor
Critical Hit Chance Increased by 4.0%
Reduces duration of control impairing effects by 12%
+115 Strength
+73 Resistance to All Elements
Critical Hit Damage Increased by 65%
Critical Hit Chance Increased by 6.5%
Reduces duration of control impairing effects by 14%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
Unlocked at level 43
Strength: 2511
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2511.00%.
Increases Armor by 2511.
Dexterity: 484
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 484.00%.
Increases dodge chance by 19.60%.
Intelligence: 518
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 518.00%.
Increases resistances by 51.8.
Vitality: 643
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 10591
Reduces all damage from enemies of the same level as you by 77.93%.
Maximum Life: 25059
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Schlag
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Vanish | |
| Powered Shot | |
| Hysteria |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 21, 2013 9:25 PM PDT