60 Monk
60 Demon Hunter
60 Monk
9 Barbarian
5 Barbarian
Hardcore
+5 Vitality
5% Better Chance of Finding Magical Items
+11 Dexterity
+6% Extra Gold from Monsters
Regenerates 1 Life per Second
Health Globes and Potions Grant +24 Life.
Increases Gold and Health Pickup by 2 Yards.
+2 Strength
+7% Extra Gold from Monsters
+8 Dexterity
3% Better Chance of Finding Magical Items
Melee attackers take 1 damage per hit.
Monster kills grant +3 experience.
+3 Intelligence
+2–3 Fire Damage
+6 Strength
+2 Vitality
1.00% of Damage Dealt Is Converted to Life
+2 Minimum Damage
+1 Maximum Damage
Increases Attack Speed by 2%
+3 Maximum Fury (Barbarian Only)
1.20% of Damage Dealt Is Converted to Life
+1 Strength
+5% Extra Gold from Monsters
6% Better Chance of Finding Magical Items
+3 Maximum Fury (Barbarian Only)
+5 Strength
Regenerates 1 Life per Second
Health Globes and Potions Grant +13 Life.
+2–4 Damage
Attack Speed Increased by 3%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Strength: 48
Primary attribute for Barbarians.
Increases all damage for Barbarians by 48.00%.
Increases Armor by 48.
Dexterity: 35
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 35.00%.
Increases dodge chance by 3.50%.
Intelligence: 19
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 19.00%.
Increases resistances by 1.9.
Vitality: 32
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 201
Reduces all damage from enemies of the same level as you by 30.88%.
Maximum Life: 392
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 106/106
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Saal
9 Barbarian
Last updated on Jul 25, 2012 10:40 PM PDT