Summon an immense Meteor that plummets from the sky, causing 260% weapon damage as Fire to all enemies it crashes into. The ground it hits is scorched with molten fire that deals 60% weapon damage as Fire over 3 seconds.
Force
Unlocked at level 25
Meteor Shower
Unleash a volley of 7 smaller Meteors that each strike for 104% weapon damage as Fire.
Discharge a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 60% and deals 200% weapon damage as Physical.
Force
Unlocked at level 9
Impactful Wave
Increases the distance enemies are knocked back and Stuns all affected enemies for 2 seconds.
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time.
Force
Unlocked at level 21
Lightning Hydra
Summon a Lightning Hydra that electrocutes enemies for 64% weapon damage as Lightning.
Strength: 161 Primary attribute for Barbarians. Increases all damage for Barbarians by 161.00%. Increases Armor by 161.
Dexterity: 190 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 190.00%. Increases dodge chance by 12.25%.
Intelligence: 669 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 669.00%. Increases resistances by 66.9.
Vitality: 295 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 18.
Armor: 1198 Reduces all damage from enemies of the same level as you by 35.78%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 5518 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 120/120 A fast-regenerating resource used for most Wizard skills.