60 Barbarian
60 Monk
60 Demon Hunter
38 Wizard
9 Monk
Hardcore
5 Witch Doctor
+80 Strength
+68 Intelligence
+49 Poison Resistance
45% Better Chance of Finding Magical Items
+202 Strength
+232 Vitality
+66 Resistance to All Elements
+186 Armor
+117 Strength
+64 Vitality
+42 Fire Resistance
+52 Resistance to All Elements
+205 Armor
+12% Movement Speed
+35 Strength
+128 Vitality
+27 Lightning Resistance
Attack Speed Increased by 9%
+219 Armor
Critical Hit Chance Increased by 8.0%
+181 Strength
+83 Dexterity
+54 Lightning Resistance
+70 Resistance to All Elements
20% Better Chance of Finding Magical Items
+138 Vitality
+62 Resistance to All Elements
Regenerates 97 Life per Second
20% Better Chance of Finding Magical Items
+84 Strength
+57 Lightning Resistance
Attack Speed Increased by 8%
14% Better Chance of Finding Magical Items
+12% Movement Speed
Melee attackers take 1120 damage per hit.
+9 Minimum Damage
+209–524 Poison Damage
Increases Attack Speed by 8%
Critical Hit Damage Increased by 135%
2.90% of Damage Dealt Is Converted to Life
+209 Minimum Damage
+154 Maximum Damage
+37% Damage
+157 Strength
+151 Dexterity
+0.25 Attacks per Second
Critical Hit Damage Increased by 70%
19.5% Chance to Fear on Hit
+190 Strength
+74 Resistance to All Elements
20% Better Chance of Finding Magical Items
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Bash Damage by 10% (Barbarian Only)
+20 Minimum Damage
+195 Strength
+55 Arcane Resistance
+9% Life
Increases Bonus Experience by 35%
Reduces duration of control impairing effects by 14%
Chance to launch an explosive ball of Hellfire when you attack.
+24–52 Damage
+50 Physical Resistance
20% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
+35–53 Damage
+104 Strength
+132 Intelligence
41% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Unlocked at level 39
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1598
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1598.00%.
Increases Armor by 1598.
Dexterity: 323
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 323.00%.
Increases dodge chance by 15.58%.
Intelligence: 289
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 289.00%.
Increases resistances by 28.9.
Vitality: 733
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5037
Reduces all damage from enemies of the same level as you by 62.67%.
Maximum Life: 28265
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
MONGO
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Jan 14, 2013 9:22 PM PST