60 Barbarian
60 Monk
60 Wizard
60 Demon Hunter
50 Barbarian
39 Witch Doctor
18 Barbarian
Hardcore
+123 Strength
+108 Intelligence
+54 Vitality
+19% Life
+371 Armor
+179 Strength
+137 Vitality
+50 Resistance to All Elements
+373 Armor
Regenerates 268 Life per Second
+117 Strength
+161 Dexterity
+43 Vitality
+44 Resistance to All Elements
+222 Armor
+12% Movement Speed
+90 Strength
+48 Dexterity
+42 Intelligence
+128 Vitality
+56 Resistance to All Elements
Attack Speed Increased by 9%
+247 Armor
+172 Strength
+90 Dexterity
+75 Vitality
+71 Resistance to All Elements
+247 Armor
Regenerates 264 Life per Second
+158 Strength
+197 Vitality
+349 Armor
+21% Extra Gold from Monsters
+65 Strength
+93 Vitality
+35 Poison Resistance
+65 Resistance to All Elements
+204 Armor
18% Better Chance of Finding Magical Items
Melee attackers take 146 damage per hit.
+292 Minimum Damage
+352 Maximum Damage
+40% Damage
+67 Strength
+273 Vitality
+19% Damage to Demons
Critical Hit Chance Increased by 1.0%
Slain enemies rest in pieces.
+193 Strength
+183 Vitality
+79 Resistance to All Elements
+9% Chance to Block
Reduces damage from melee attacks by 6%.
Reduces damage from elites by 7%.
+158 Strength
+52 Vitality
+36 Poison Resistance
+58 Resistance to All Elements
+242 Armor
Melee attackers take 346 damage per hit.
+21 Minimum Damage
+59 Strength
+135 Vitality
+46 Resistance to All Elements
Critical Hit Damage Increased by 33%
+19–40 Damage
+64 Strength
+58 Vitality
+47 Resistance to All Elements
Critical Hit Chance Increased by 4.0%
+15 Minimum Damage
+199 Strength
+131 Intelligence
+38 Vitality
Critical Hit Damage Increased by 53%
Melee attackers take 464 damage per hit.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Add a 20% chance to call down a bolt of lightning from above, stunning your target for 1.5 seconds.
Unlocked at level 51
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 1864
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1864.00%.
Increases Armor by 1864.
Dexterity: 377
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 377.00%.
Increases dodge chance by 16.93%.
Intelligence: 359
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 359.00%.
Increases resistances by 35.9.
Vitality: 1615
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 11895
Reduces all damage from enemies of the same level as you by 79.86%.
Maximum Life: 67593
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
ProcellTM
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on May 10, 2013 1:58 PM PDT