60 Barbarian
+181 Strength
+12% Life
Regenerates 74 Life per Second
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 27%
Reduces damage from melee attacks by 6%.
+159 Strength
+194 Vitality
+78 Resistance to All Elements
+368 Armor
Melee attackers take 92 damage per hit.
+97 Strength
+98 Vitality
+76 Resistance to All Elements
Regenerates 93 Life per Second
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+197 Strength
+18% Extra Gold from Monsters
Regenerates 328 Life per Second
Critical Hit Chance Increased by 9.0%
Increases Gold and Health Pickup by 7 Yards.
Reduces damage from melee attacks by 6%.
+181 Strength
+32 Fire Resistance
+74 Resistance to All Elements
+244 Armor
Regenerates 238 Life per Second
Increases Gold and Health Pickup by 7 Yards.
+78 Strength
+92 Dexterity
+92 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+169 Strength
+74 Vitality
+9% Life
+225 Armor
Critical Hit Chance Increased by 4.5%
2.3% Chance to Knockback on Hit
+203 Minimum Damage
+300 Maximum Damage
+46% Damage
+444 Strength
+129 Intelligence
Critical Hit Damage Increased by 258%
96.2% chance to inflict Bleed for 6339–10070 damage over 5 seconds.
+181 Strength
+76 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Gold and Health Pickup by 6 Yards.
Reduces resource cost of Rend by 1 Fury. (Barbarian Only)
+79 Strength
+75 Vitality
+59 Arcane Resistance
Critical Hit Damage Increased by 41%
Critical Hit Chance Increased by 4.0%
+153 Strength
+86 Vitality
+63 Resistance to All Elements
Regenerates 178 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 7%.
+63 Strength
+86 Intelligence
+148 Vitality
Critical Hit Damage Increased by 58%
Critical Hit Chance Increased by 7.5%
Reduces duration of control impairing effects by 14%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Cooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
Unlocked at level 33
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 2415
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2415.00%.
Increases Armor by 2415.
Dexterity: 241
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 241.00%.
Increases dodge chance by 13.53%.
Intelligence: 364
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 364.00%.
Increases resistances by 36.4.
Vitality: 1058
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6461
Reduces all damage from enemies of the same level as you by 68.29%.
Maximum Life: 45140
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 119/119
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
SHINKAMASUKI
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Dec 18, 2012 12:21 PM PST