60 Monk
46 Monk
Hardcore
44 Witch Doctor
Hardcore
33 Demon Hunter
Hardcore
31 Witch Doctor
28 Barbarian
Hardcore
27 Demon Hunter
1 Monk
+22 Vitality
+68 Strength
+30 Vitality
+12 Strength
+14 Dexterity
+10% Movement Speed
Monster kills grant +8 experience.
Health Globes and Potions Grant +160 Life.
+11 Vitality
Attack Speed Increased by 3%
+18 Strength
+43 Intelligence
+38 Vitality
Health Globes and Potions Grant +206 Life.
+41 Strength
+75 Vitality
Regenerates 4 Life per Second
+34 Strength
+33 Dexterity
+32 Intelligence
+26 Vitality
Monster kills grant +11 experience.
+30 Minimum Damage
+30 Maximum Damage
+3–8 Fire Damage
+95 Strength
+22 Vitality
+81 Strength
+26 Dexterity
+31 Vitality
+3% Chance to Block
Monster kills grant +9 experience.
+60 Strength
+2 Maximum Fury (Barbarian Only)
+32 Vitality
Critical Hit Chance Increased by 1.0%
+32 Vitality
Critical Hit Chance Increased by 1.0%
+4–8 Damage
+60 Strength
+61 Intelligence
+93 Vitality
+11% Extra Gold from Monsters
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Increase damage to 288% weapon damage and increases Knockback distance by 100%.
Unlocked at level 25
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
Unlocked at level 26
Strength: 560
Primary attribute for Barbarians.
Increases all damage for Barbarians by 560.00%.
Increases Armor by 560.
Dexterity: 108
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 108.00%.
Increases dodge chance by 10.20%.
Intelligence: 171
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 171.00%.
Increases resistances by 17.1.
Vitality: 475
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1364
Reduces all damage from enemies of the same level as you by 49.35%.
Maximum Life: 4898
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 122/122
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
SNOOSNOO
28 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Poison Bolts | |
| Vanish | |
Last updated on Aug 6, 2012 12:29 PM PDT