60 Demon Hunter
60 Barbarian
60 Wizard
+139 Strength
+91 Intelligence
+63 Vitality
+43 Physical Resistance
Increases Bonus Experience by 25%
+37 Strength
+236 Vitality
+57 Fire Resistance
+55 Resistance to All Elements
+134 Strength
+117 Vitality
+42 Poison Resistance
+54 Resistance to All Elements
+17% Extra Gold from Monsters
+149 Strength
+139 Vitality
+50 Physical Resistance
+61 Resistance to All Elements
+20% Extra Gold from Monsters
+135 Strength
+66 Intelligence
+82 Vitality
+56 Fire Resistance
+42 Resistance to All Elements
+12% Life
+87 Strength
+226 Vitality
+41 Arcane Resistance
+50 Resistance to All Elements
+123 Strength
+75 Dexterity
+110 Vitality
+40 Arcane Resistance
+54 Resistance to All Elements
+221 Minimum Damage
+209 Maximum Damage
+42% Damage
+325 Strength
+309 Vitality
5.80% of Damage Dealt Is Converted to Life
+135 Strength
+82 Dexterity
+128 Vitality
+151 Armor
3.00% of Damage Dealt Is Converted to Life
+56 Strength
+51 Vitality
+26 Arcane Resistance
Critical Hit Damage Increased by 31%
Reduces duration of control impairing effects by 13%
+78 Strength
+37 Dexterity
+66 Vitality
+41 Arcane Resistance
Critical Hit Damage Increased by 20%
Reduces duration of control impairing effects by 13%
+97 Strength
+208 Vitality
+65 Resistance to All Elements
Reduces duration of control impairing effects by 13%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
War Cry also grants a 15% bonus to Dodge Chance.
Unlocked at level 49
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Strength: 1697
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1697.00%.
Increases Armor by 1697.
Dexterity: 266
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 266.00%.
Increases dodge chance by 14.15%.
Intelligence: 229
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 229.00%.
Increases resistances by 22.9.
Vitality: 1872
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6681
Reduces all damage from enemies of the same level as you by 69.01%.
Maximum Life: 73692
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
SkarnScar
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
Last updated on Nov 9, 2012 7:02 PM PST