Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 160% weapon damage as Fire to the target and an additional 110% weapon damage as Fire to all other targets within 14 yards.
Requires Bow
Primary
Unlocked at level 11
Thunder Ball
When the bola explodes, it deals 160% weapon damage as Lightning and has a 35% chance to Stun the primary target for 1.5 seconds.
Summon a raven companion. Your raven companion will periodically peck at enemies for 38% of your weapon damage as Physical.
Hunting
Unlocked at level 17
Boar Companion
Summon a boar instead of a raven. The boar increases your Life regeneration by 310 per second. In addition the boar increases your resistances to all damage types by 15%.
Strength: 675 Primary attribute for Barbarians. Increases all damage for Barbarians by 675.00%. Increases Armor by 675.
Dexterity: 2429 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 2429.00%. Increases dodge chance by 44.29%.
Intelligence: 705 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 705.00%. Increases resistances by 70.5.
Vitality: 906 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 4736 Reduces all damage from enemies of the same level as you by 61.22%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 44780 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.