Unleash a series of extremely fast punches that deal 110% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. Generates Spirit faster than other Spirit-generating skills due to the high attack speed.
Primary
Unlocked at level 1
Lightning Flash
Increases your chance to Dodge by 16% for 2 seconds.
Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.
Defensive
Unlocked at level 4
Self Reflection
Increases the duration enemies are blinded to 4 seconds.
Strength: 32 Primary attribute for Barbarians. Increases all damage for Barbarians by 32.00%. Increases Armor by 32.
Dexterity: 71 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 71.00%. Increases dodge chance by 7.10%.
Intelligence: 33 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 33.00%. Increases resistances by 3.3.
Vitality: 87 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 398 Reduces all damage from enemies of the same level as you by 33.22%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 970 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 150/150 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.