60 Wizard
56 Demon Hunter
31 Barbarian
13 Witch Doctor
+32 Strength
+15 Dexterity
+29 Intelligence
+33 Vitality
Increases Bonus Experience by 19%
Health Globes and Potions Grant +93 Life.
+105 Strength
+11 Intelligence
+24 Vitality
+15 Lightning Resistance
Regenerates 4 Life per Second
+19 Strength
+9% Movement Speed
+12 Strength
+22 Intelligence
+16 Vitality
Monster kills grant +7 experience.
+44 Strength
+23 Dexterity
+17 Intelligence
+10 Vitality
Regenerates 2 Life per Second
Melee attackers take 2 damage per hit.
+70 Strength
+25 Intelligence
+58 Vitality
Monster kills grant +13 experience.
+21 Dexterity
+9% Extra Gold from Monsters
Regenerates 3 Life per Second
Monster kills grant +10 experience.
+6–13 Holy Damage
Each Hit Adds +74 Life
Critical Hit Damage Increased by 20%
Monster kills grant +13 experience.
+46 Strength
Regenerates 3 Life per Second
7% Better Chance of Finding Magical Items
+4% Chance to Block
+69 Strength
+37 Vitality
Monster kills grant +10 experience.
Health Globes and Potions Grant +71 Life.
+56 Strength
+19 Intelligence
+4 Vitality
Each Hit Adds +4 Life
Critical Hit Chance Increased by 1.0%
+4–8 Damage
+34 Strength
Attack Speed Increased by 3%
Each Hit Adds +6 Life
+9% Extra Gold from Monsters
Monster kills grant +1 experience.
+26 Strength
+15% Extra Gold from Monsters
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Strength: 613
Primary attribute for Barbarians.
Increases all damage for Barbarians by 613.00%.
Increases Armor by 613.
Dexterity: 97
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 97.00%.
Increases dodge chance by 9.70%.
Intelligence: 161
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 161.00%.
Increases resistances by 16.1.
Vitality: 251
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1846
Reduces all damage from enemies of the same level as you by 54.36%.
Maximum Life: 2670
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Stubby
31 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Loyalty | |
| Onslaught | |
Last updated on Sep 27, 2012 11:23 AM PDT