60 Monk
Hardcore
60 Barbarian
60 Demon Hunter
60 Wizard
60 Monk
60 Witch Doctor
+185 Strength
+61 Dexterity
+48 Intelligence
+78 Resistance to All Elements
Attack Speed Increased by 9%
+10% Life
Increases Bonus Experience by 25%
+181 Strength
+248 Vitality
+80 Resistance to All Elements
Regenerates 187 Life per Second
Reduces damage from ranged attacks by 6%.
+216 Strength
+87 Dexterity
+73 Intelligence
+73 Resistance to All Elements
+10% Life
+12% Movement Speed
Reduces damage from Cold attacks by 7%.
+174 Strength
+33 Fire Resistance
Attack Speed Increased by 9%
Regenerates 330 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+233 Strength
+85 Dexterity
+97 Vitality
+62 Resistance to All Elements
Regenerates 239 Life per Second
+122 Strength
+154 Dexterity
+91 Intelligence
+92 Vitality
Each Hit Adds +429 Life
+10% Life
20% Better Chance of Finding Magical Items
Increases Gold and Health Pickup by 6 Yards.
+70 Strength
+85 Dexterity
+37 Fire Resistance
+78 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1188 damage per hit.
+230 Minimum Damage
+237 Maximum Damage
+37% Damage
+158 Strength
+0.25 Attacks per Second
Critical Hit Damage Increased by 90%
18.7% Chance to Fear on Hit
Increases Damage Against Elites by 4%
+193–572 Fire Damage
Increases Attack Speed by 7%
Critical Hit Damage Increased by 150%
2.80% of Damage Dealt Is Converted to Life
+186 Strength
+72 Resistance to All Elements
+8% Life
+13 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 9% (Barbarian Only)
+30 Maximum Damage
+190 Strength
Critical Hit Damage Increased by 31%
18% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 3.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+35–62 Damage
+89 Strength
+31 Cold Resistance
Critical Hit Damage Increased by 28%
Critical Hit Chance Increased by 5.5%
+23 Minimum Damage
+28 Fire Resistance
+12% Life
Critical Hit Damage Increased by 65%
Critical Hit Chance Increased by 8.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases Fury gained to 40.
Unlocked at level 35
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 2195
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2195.00%.
Increases Armor by 2195.
Dexterity: 607
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 607.00%.
Increases dodge chance by 22.14%.
Intelligence: 347
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 347.00%.
Increases resistances by 34.7.
Vitality: 800
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5143
Reduces all damage from enemies of the same level as you by 63.16%.
Maximum Life: 42414
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 113/113
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Mars
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 20, 2013 6:21 PM PDT