60 Barbarian
38 Wizard
3 Demon Hunter
Hardcore
2 Witch Doctor
1 Barbarian
+166 Strength
+48 Poison Resistance
+75 Resistance to All Elements
Attack Speed Increased by 9%
Regenerates 183 Life per Second
Critical Hit Chance Increased by 4.5%
6% more Fire damage taken.
36% chance to cast a Poison Nova when you are hit.
+345 Strength
+160 Vitality
+77 Resistance to All Elements
+379 Armor
+174 Strength
+45 Dexterity
+93 Vitality
+80 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+45 Strength
+54 Vitality
+70 Resistance to All Elements
Critical Hit Damage Increased by 49%
Critical Hit Chance Increased by 9.5%
Health Globes and Potions Grant +6481 Life.
+257 Strength
+42 Dexterity
+49 Lightning Resistance
+80 Resistance to All Elements
+10% Life
Melee attackers take 427 damage per hit.
+276 Strength
+61 Intelligence
+80 Vitality
+29 Fire Resistance
+71 Resistance to All Elements
+144 Strength
+75 Intelligence
+96 Vitality
+39 Resistance to All Elements
Critical Hit Chance Increased by 6.0%
Health Globes and Potions Grant +12431 Life.
+261 Minimum Damage
+317 Maximum Damage
+47% Damage
+339 Strength
Each Hit Adds +1594 Life
Critical Hit Damage Increased by 295%
100.0% chance to inflict Bleed for 6622–10764 damage over 5 seconds.
+182 Strength
+71 Vitality
+74 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 8% (Barbarian Only)
+75 Strength
+73 Vitality
Attack Speed Increased by 9%
Critical Hit Damage Increased by 31%
Critical Hit Chance Increased by 4.5%
+40 Strength
+43 Dexterity
+32 Physical Resistance
Attack Speed Increased by 9%
Critical Hit Damage Increased by 32%
Regenerates 122 Life per Second
Critical Hit Chance Increased by 5.5%
+149 Strength
+33 Lightning Resistance
Critical Hit Damage Increased by 94%
Regenerates 165 Life per Second
Critical Hit Chance Increased by 10.0%
Health Globes and Potions Grant +3989 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase damage to 903% weapon damage as Physical over 5 seconds.
Unlocked at level 33
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2541
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2541.00%.
Increases Armor by 2541.
Dexterity: 251
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 251.00%.
Increases dodge chance by 13.78%.
Intelligence: 257
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 257.00%.
Increases resistances by 25.7.
Vitality: 862
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7172
Reduces all damage from enemies of the same level as you by 70.51%.
Maximum Life: 33491
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Spaceman
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Intervene | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 24, 2013 8:42 PM PDT