60 Demon Hunter
60 Barbarian
16 Barbarian
Hardcore
14 Barbarian
11 Wizard
11 Barbarian
1 Barbarian
Hardcore
+195 Strength
+24% Life
+257 Armor
Critical Hit Chance Increased by 5.0%
Reduces damage from melee attacks by 6%.
+272 Strength
+42 Vitality
+80 Resistance to All Elements
+241 Armor
Health Globes and Potions Grant +10427 Life.
+124 Strength
+169 Dexterity
+76 Vitality
Regenerates 86 Life per Second
Melee attackers take 364 damage per hit.
+185 Strength
+148 Intelligence
Critical Hit Damage Increased by 26%
Regenerates 302 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+226 Strength
+87 Dexterity
+66 Vitality
+50 Physical Resistance
+23% Extra Gold from Monsters
Increases Gold and Health Pickup by 5 Yards.
+161 Strength
+40 Dexterity
+73 Intelligence
+124 Vitality
+214 Armor
+13% Extra Gold from Monsters
+254 Strength
+72 Intelligence
+71 Vitality
+49 Poison Resistance
Regenerates 262 Life per Second
Increases Gold and Health Pickup by 5 Yards.
+247 Minimum Damage
+373 Maximum Damage
+47% Damage
+326 Strength
Increases Attack Speed by 11%
Ignores Durability Loss
Increases Critical Hit Chance of Whirlwind by 3% (Barbarian Only)
+100 Strength
+36 Physical Resistance
+79 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Cleave Damage by 5% (Barbarian Only)
+24–53 Damage
+42 Strength
+28 Cold Resistance
Attack Speed Increased by 6%
Reduces duration of control impairing effects by 13%
+75 Strength
+82 Vitality
+16 Resistance to All Elements
Attack Speed Increased by 7%
+671 Life after Each Kill
+26–55 Damage
+126 Strength
+133 Dexterity
+136 Intelligence
+101 Vitality
+80 Resistance to All Elements
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2312
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2312.00%.
Increases Armor by 2312.
Dexterity: 509
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 509.00%.
Increases dodge chance by 20.18%.
Intelligence: 509
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 509.00%.
Increases resistances by 50.9.
Vitality: 715
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9582
Reduces all damage from enemies of the same level as you by 76.16%.
Maximum Life: 31373
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 118/118
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Stixsman
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 17, 2013 1:57 AM PDT