60 Witch Doctor
53 Wizard
41 Demon Hunter
33 Barbarian
6 Monk
5 Barbarian
Hardcore
+3 Dexterity
3% Better Chance of Finding Magical Items
+2 Minimum Damage
+1 Maximum Damage
Increases Attack Speed by 2%
+2–3 Holy Damage
Increases Attack Speed by 2%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Strength: 22
Primary attribute for Barbarians.
Increases all damage for Barbarians by 22.00%.
Increases Armor by 22.
Dexterity: 15
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 15.00%.
Increases dodge chance by 1.50%.
Intelligence: 12
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 12.00%.
Increases resistances by 1.2.
Vitality: 17
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 35
Reduces all damage from enemies of the same level as you by 12.28%.
Maximum Life: 226
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Hardcore
5 Barbarian
Last updated on Nov 22, 2012 5:14 PM PST