Unleash a twister of pure energy that deals 360% weapon damage as Arcane over 6 seconds to everything in its path.
Force
Unlocked at level 13
Storm Chaser
Casting Energy Twister grants you a Wind Charge. You can store up to 3 Wind Charges at a time. Casting a Signature spell releases all Wind Charges as a giant Energy Twister that deals 75% weapon damage as Arcane per Wind Charge.
The following skills are Signature spells: Magic Missile Shock Pulse Spectral Blade Electrocute
Transform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 seconds to the duration of Archon.
Strength: 138 Primary attribute for Barbarians. Increases all damage for Barbarians by 138.00%. Increases Armor by 138.
Dexterity: 116 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 116.00%. Increases dodge chance by 10.40%.
Intelligence: 451 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 451.00%. Increases resistances by 45.1.
Vitality: 312 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 874 Reduces all damage from enemies of the same level as you by 22.56%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 12204 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 100/100 A fast-regenerating resource used for most Wizard skills.
Ranged attack that slows the target by 60% for 3 seconds.
Cooldown: 6 seconds
Requires Bow
Unlocked at level 5
Crippling Shot
Dirty Fighting
Blinds enemies in front of the Scoundrel for 3 seconds.
Cooldown: 30 seconds
Unlocked at level 10
Dirty Fighting
Powered Shot
Powerful ranged attack that explodes on impact, dealing 25% weapon damage as Arcane to targets within 6 yards and has a 50% chance to Stun targets for 2 seconds.
Cooldown: 20 seconds
Requires Bow
Unlocked at level 15
Powered Shot
Anatomy
Increases Critical Hit Chance by 3% for you and the Scoundrel.