60 Wizard
60 Barbarian
60 Witch Doctor
60 Monk
60 Demon Hunter
1 Witch Doctor
Hardcore
+179 Strength
+44 Physical Resistance
+79 Resistance to All Elements
Attack Speed Increased by 8%
+27% Life
+218 Strength
+100 Intelligence
+144 Vitality
+30 Cold Resistance
+59 Fire Resistance
+50 Resistance to All Elements
+5% Life
Melee attackers take 2689 damage per hit.
+234 Strength
+67 Intelligence
+48 Fire Resistance
Regenerates 157 Life per Second
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+135 Strength
+78 Dexterity
+60 Vitality
+234 Armor
Critical Hit Damage Increased by 46%
Critical Hit Chance Increased by 10.0%
+220 Strength
+124 Vitality
+41 Resistance to All Elements
+12% Life
Increases Gold and Health Pickup by 7 Yards.
+244 Strength
+61 Vitality
+35 Poison Resistance
+75 Resistance to All Elements
+25% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
+79 Strength
+79 Dexterity
+104 Intelligence
+66 Vitality
+28 Physical Resistance
Critical Hit Chance Increased by 6.0%
+247 Minimum Damage
+343 Maximum Damage
+40% Damage
+167 Strength
+117 Vitality
+0.24 Attacks per Second
Critical Hit Damage Increased by 47%
10.1% Chance to Fear on Hit
+199 Strength
+157 Vitality
Critical Hit Chance Increased by 10.0%
Health Globes and Potions Grant +2657 Life.
+203 Strength
+80 Intelligence
+104 Vitality
+79 Resistance to All Elements
1.3% Chance to Freeze on Hit
+158 Strength
+67 Resistance to All Elements
+8% Life
Regenerates 186 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 6%.
+233 Strength
+131 Intelligence
Regenerates 204 Life per Second
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+171 Strength
+96 Dexterity
+96 Vitality
+53 Poison Resistance
+10% Life
Critical Hit Damage Increased by 99%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2663
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2663.00%.
Increases Armor by 2663.
Dexterity: 332
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 332.00%.
Increases dodge chance by 15.80%.
Intelligence: 561
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 561.00%.
Increases resistances by 56.1.
Vitality: 1080
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7431
Reduces all damage from enemies of the same level as you by 71.24%.
Maximum Life: 61683
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
MrFurious
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Jun 18, 2013 10:52 PM PDT