60 Barbarian
60 Wizard
60 Witch Doctor
60 Demon Hunter
60 Monk
9 Demon Hunter
3 Monk
1 Demon Hunter
1 Demon Hunter
1 Barbarian
+163 Strength
+48 Poison Resistance
Attack Speed Increased by 9%
+18% Life
Regenerates 174 Life per Second
Critical Hit Chance Increased by 4.5%
14% more Fire damage taken.
40% chance to cast a Poison Nova when you are hit.
+242 Strength
+114 Vitality
+79 Resistance to All Elements
+265 Armor
+18% Extra Gold from Monsters
+231 Strength
+77 Dexterity
+72 Vitality
+71 Resistance to All Elements
+11% Life
Increases Gold and Health Pickup by 5 Yards.
Reduces damage from Cold attacks by 7%.
+52 Strength
+61 Vitality
+34 Lightning Resistance
Attack Speed Increased by 9%
Critical Hit Damage Increased by 48%
Critical Hit Chance Increased by 7.5%
Increases Gold and Health Pickup by 7 Yards.
+198 Strength
+135 Vitality
+48 Fire Resistance
+257 Armor
Melee attackers take 1404 damage per hit.
+150 Strength
+99 Dexterity
+92 Intelligence
+158 Vitality
+34 Cold Resistance
Each Hit Adds +466 Life
+10% Life
19% Better Chance of Finding Magical Items
+161 Strength
+45 Physical Resistance
+9% Life
+216 Armor
Critical Hit Chance Increased by 4.5%
3.1% Chance to Knockback on Hit
+179–553 Holy Damage
+49% Damage
+197 Strength
Critical Hit Damage Increased by 166%
Increases Damage Against Elites by 3%
+248–506 Holy Damage
+43% Damage
+192 Strength
Increases Attack Speed by 10%
Each Hit Adds +729 Life
Critical Hit Damage Increased by 90%
+199 Strength
+73 Vitality
18% Better Chance of Finding Magical Items
3.00% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Increases Frenzy Damage by 6% (Barbarian Only)
+30–59 Damage
Attack Speed Increased by 8%
Critical Hit Damage Increased by 36%
+54 Strength
+72 Vitality
Each Hit Adds +198 Life
Critical Hit Damage Increased by 26%
17% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 5.5%
Each Hit Adds +652 Life
+301 Armor
Critical Hit Damage Increased by 51%
Critical Hit Chance Increased by 9.0%
Reduces duration of control impairing effects by 11%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Gain 1 Fury for every enemy struck.
Unlocked at level 44
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 2255
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2255.00%.
Increases Armor by 2255.
Dexterity: 276
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 276.00%.
Increases dodge chance by 14.40%.
Intelligence: 192
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 192.00%.
Increases resistances by 19.2.
Vitality: 878
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6094
Reduces all damage from enemies of the same level as you by 67.01%.
Maximum Life: 45889
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 105/105
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Winning
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Hysteria |
Last updated on May 15, 2013 10:20 PM PDT