Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 160% weapon damage as Fire to the target and an additional 110% weapon damage as Fire to all other targets within 14 yards.
Requires Bow
Primary
Unlocked at level 11
Thunder Ball
When the bola explodes, it deals 160% weapon damage as Lightning and has a 35% chance to Stun the primary target for 1.5 seconds.
Throw knives out in a spiral around you, doing 320% weapon damage to all enemies within 10 yards of you. Your knives will also Slow the movement of enemies by 60% for 2 seconds.
Devices
Unlocked at level 17
Crippling Razors
Increase the amount enemies are slowed to 80% for 2 seconds.
Strength: 113 Primary attribute for Barbarians. Increases all damage for Barbarians by 113.00%. Increases Armor by 113.
Dexterity: 276 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 276.00%. Increases dodge chance by 14.40%.
Intelligence: 119 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 119.00%. Increases resistances by 11.9.
Vitality: 141 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 593 Reduces all damage from enemies of the same level as you by 31.33%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 1550 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 150/150 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.
Ranged attack that slows the target by 60% for 3 seconds.
Cooldown: 6 seconds
Requires Bow
Unlocked at level 5
Crippling Shot
Dirty Fighting
Blinds enemies in front of the Scoundrel for 3 seconds.
Cooldown: 30 seconds
Unlocked at level 10
Dirty Fighting
Multishot
The Scoundrel's ranged attacks fire 3 bolts at a time.
Unlocked at level 15
Multishot
Hysteria
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 10% for 3 seconds. This effect cannot occur more than once every 5 seconds.