38 Barbarian
+34 Strength
+78 Vitality
+35 Vitality
Health Globes and Potions Grant +227 Life.
+8 Strength
+31 Dexterity
+24 Vitality
+33 Strength
+33 Vitality
+43 Strength
Monster kills grant +18 experience.
+41 Strength
+44 Vitality
+44 Vitality
Critical Hit Chance Increased by 1.0%
+3–6 Poison Damage
Critical Hit Damage Increased by 30%
+15 Minimum Damage
+15 Maximum Damage
+63 Vitality
+8 Life after Each Kill
1.10% of Damage Dealt Is Converted to Life
+107 Strength
+22 Vitality
+44 Vitality
+45 Strength
Critical Hit Chance Increased by 1.5%
+36 Strength
+66 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Cooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
Unlocked at level 33
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
Unlocked at level 36
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Affected enemies also have their movement speed reduced by 30%.
Unlocked at level 23
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases Fury gained to 40.
Unlocked at level 35
Strength: 468
Primary attribute for Barbarians.
Increases all damage for Barbarians by 468.00%.
Increases Armor by 468.
Dexterity: 76
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 76.00%.
Increases dodge chance by 7.60%.
Intelligence: 45
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 45.00%.
Increases resistances by 4.5.
Vitality: 536
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 13.
Armor: 2096
Reduces all damage from enemies of the same level as you by 52.45%.
Maximum Life: 7156
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Cody
38 Barbarian
| Charm | |
| Disorient | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Hysteria |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Sep 4, 2012 12:35 PM PDT