Strength: 97 Primary attribute for Barbarians. Increases all damage for Barbarians by 97.00%. Increases Armor by 97.
Dexterity: 100 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 100.00%. Increases dodge chance by 10.00%.
Intelligence: 535 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 535.00%. Increases resistances by 53.5.
Vitality: 510 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 13.
Armor: 812 Reduces all damage from enemies of the same level as you by 29.94%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 6818 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 520/520 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.