60 Demon Hunter
Hardcore
60 Monk
Hardcore
60 Barbarian
60 Wizard
60 Demon Hunter
60 Monk
60 Witch Doctor
38 Witch Doctor
Hardcore
29 Barbarian
Hardcore
2 Wizard
+198 Strength
+89 Dexterity
+12% Life
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 31%
Reduces damage from melee attacks by 5%.
+328 Strength
+76 Dexterity
+76 Vitality
+74 Resistance to All Elements
+364 Armor
+98 Strength
+97 Vitality
+79 Resistance to All Elements
17% Better Chance of Finding Magical Items
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+197 Strength
+26 Lightning Resistance
+71 Resistance to All Elements
Regenerates 315 Life per Second
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 5%.
+179 Strength
+77 Vitality
+74 Resistance to All Elements
+12% Life
+254 Armor
Regenerates 243 Life per Second
+91 Strength
+289 Vitality
+32 Cold Resistance
+55 Resistance to All Elements
+51 Poison Resistance
Attack Speed Increased by 9%
20% Better Chance of Finding Magical Items
+12% Movement Speed
Melee attackers take 1037 damage per hit.
Critical Hit Chance Increased by 4.5%
+306 Minimum Damage
+227 Maximum Damage
+29% Damage
+153 Strength
Critical Hit Damage Increased by 64%
2.70% of Damage Dealt Is Converted to Life
+292–513 Arcane Damage
+161 Strength
Critical Hit Damage Increased by 138%
+11 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
+194 Strength
+84 Dexterity
+62 Vitality
+79 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Bash Damage by 9% (Barbarian Only)
+34–63 Damage
+162 Strength
+26 Poison Resistance
Each Hit Adds +311 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+23–85 Damage
+233 Strength
+72 Intelligence
11% Better Chance of Finding Magical Items
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+25 Minimum Damage
+13 Maximum Damage
+159 Strength
+49 Arcane Resistance
Critical Hit Damage Increased by 57%
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2502
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2502.00%.
Increases Armor by 2502.
Dexterity: 370
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 370.00%.
Increases dodge chance by 16.75%.
Intelligence: 193
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 193.00%.
Increases resistances by 19.3.
Vitality: 836
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6052
Reduces all damage from enemies of the same level as you by 66.86%.
Maximum Life: 36625
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 129/129
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Hulk
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
Last updated on May 21, 2013 3:31 PM PDT