60 Wizard
60 Witch Doctor
60 Monk
60 Demon Hunter
60 Barbarian
60 Wizard
3 Monk
Hardcore
3 Witch Doctor
Hardcore
2 Wizard
1 Demon Hunter
+184 Strength
+10% Life
+235 Armor
Critical Hit Chance Increased by 5.5%
Increases Bonus Experience by 21%
Reduces damage from melee attacks by 6%.
+246 Strength
+73 Vitality
+71 Resistance to All Elements
+382 Armor
Increases Gold and Health Pickup by 5 Yards.
+95 Strength
+97 Vitality
+76 Resistance to All Elements
Regenerates 103 Life per Second
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+275 Strength
+100 Dexterity
+97 Intelligence
+70 Vitality
+55 Fire Resistance
Increases Gold and Health Pickup by 5 Yards.
+200 Strength
+218 Vitality
+33 Cold Resistance
+8% Life
Regenerates 291 Life per Second
Health Globes and Potions Grant +5362 Life.
+220 Strength
+39 Fire Resistance
+72 Resistance to All Elements
+24% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
+57 Strength
+29 Vitality
Attack Speed Increased by 9%
Regenerates 311 Life per Second
+12% Movement Speed
Melee attackers take 1336 damage per hit.
Increases Gold and Health Pickup by 6 Yards.
+273 Minimum Damage
+60 Minimum Damage
+283 Maximum Damage
+43% Damage
+176 Strength
+174 Vitality
5.60% of Damage Dealt Is Converted to Life
+96 Strength
+78 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Gold and Health Pickup by 6 Yards.
Increases Critical Hit Chance of Revenge by 2% (Barbarian Only)
+175 Strength
+8% Life
+23% Extra Gold from Monsters
Regenerates 164 Life per Second
Melee attackers take 911 damage per hit.
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+160 Strength
+88 Vitality
+66 Resistance to All Elements
+221 Armor
18% Better Chance of Finding Magical Items
Reduces duration of control impairing effects by 11%
+195 Strength
+344 Vitality
+69 Resistance to All Elements
+29% Extra Gold from Monsters
Melee attackers take 1540 damage per hit.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
Unlocked at level 43
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increase the movement speed of allies within 50 yards by 20% for 3 seconds.
Unlocked at level 53
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Strength: 2311
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2311.00%.
Increases Armor by 2311.
Dexterity: 182
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 182.00%.
Increases dodge chance by 12.05%.
Intelligence: 179
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 179.00%.
Increases resistances by 17.9.
Vitality: 1250
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7202
Reduces all damage from enemies of the same level as you by 70.59%.
Maximum Life: 55473
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 113/113
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
CONAN
60 Barbarian
| Charm | |
| Missile Ward | |
| Disorient | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 19, 2013 8:42 PM PDT