+74 Strength
+73 Intelligence
+76 Resistance to All Elements
19% Better Chance of Finding Magical Items
Increases Bonus Experience by 25%
+42 Strength
+135 Vitality
+57 Resistance to All Elements
+7% Life
Regenerates 94 Life per Second
18% Better Chance of Finding Magical Items
+67 Strength
+92 Vitality
+69 Resistance to All Elements
+213 Armor
+10% Movement Speed
+137 Strength
+48 Vitality
+47 Cold Resistance
Regenerates 242 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+193 Strength
+29 Dexterity
+83 Intelligence
+85 Vitality
+79 Resistance to All Elements
+265 Armor
Regenerates 304 Life per Second
+85 Strength
+86 Dexterity
+83 Intelligence
+77 Vitality
+41 Fire Resistance
+58 Resistance to All Elements
15% Better Chance of Finding Magical Items
+192 Strength
+58 Vitality
+16% Extra Gold from Monsters
14% Better Chance of Finding Magical Items
Melee attackers take 332 damage per hit.
Critical Hit Chance Increased by 3.5%
+231–585 Holy Damage
+43% Damage
+197 Strength
+104 Dexterity
Each Hit Adds +162 Life
41% Better Chance of Finding Magical Items
Increases Damage Against Elites by 10%
+249–555 Holy Damage
+123 Strength
Increases Attack Speed by 6%
Each Hit Adds +594 Life
Critical Hit Damage Increased by 142%
+143 Strength
+52 Intelligence
+69 Vitality
+35 Lightning Resistance
+71 Resistance to All Elements
+172 Armor
2.70% of Damage Dealt Is Converted to Life
+30 Maximum Damage
+87 Strength
Critical Hit Damage Increased by 29%
17% Better Chance of Finding Magical Items
+110 Strength
+53 Dexterity
Attack Speed Increased by 6%
Each Hit Adds +145 Life
Critical Hit Chance Increased by 3.0%
+19 Maximum Damage
+42 Strength
+131 Vitality
+44 Fire Resistance
35% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1736
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1736.00%.
Increases Armor by 1736.
Dexterity: 358
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 358.00%.
Increases dodge chance by 16.45%.
Intelligence: 377
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 377.00%.
Increases resistances by 37.7.
Vitality: 860
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6575
Reduces all damage from enemies of the same level as you by 68.67%.
Maximum Life: 32502
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Tensai
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Intervene | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on Dec 22, 2012 11:58 PM PST