Discharge a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 60% and deals 200% weapon damage as Physical.
Force
Unlocked at level 9
Force Affinity
Reduce casting cost to 15 Arcane Power and the cooldown is reduced to 9 seconds.
Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes.
Conjuration
Unlocked at level 22
Sparkflint
Summon a fiery Familiar that increases the damage of all attacks by 12% while Familiar is active.
Transform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 seconds to the duration of Archon.
Strength: 228 Primary attribute for Barbarians. Increases all damage for Barbarians by 228.00%. Increases Armor by 228.
Dexterity: 186 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 186.00%. Increases dodge chance by 12.15%.
Intelligence: 185 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 185.00%. Increases resistances by 18.5.
Vitality: 275 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 1044 Reduces all damage from enemies of the same level as you by 41.04%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 2906 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 124/124 A fast-regenerating resource used for most Wizard skills.
Conjures a pool of energy that deals 250% weapon damage as Arcane over 5 seconds. Affected enemies take an extra 15% damage from all attacks for 3 seconds.