Call down shards of ice to pelt an area, dealing 510% weapon damage as Cold to all enemies in the area over 6 seconds. Multiple casts in the same area do not stack.
Force
Unlocked at level 27
Stark Winter
Increases the size of Blizzard to cover 22 yards, dealing 510% weapon damage as Cold over 6 seconds.
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time.
Force
Unlocked at level 21
Arcane Hydra
Summon an Arcane Hydra that spits Arcane Orbs, which explode on impact, causing 60% weapon damage as Arcane to enemies near the explosion.
Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes.
Conjuration
Unlocked at level 22
Arcanot
While the Familiar is active, you regenerate 2 Arcane Power per second.
Strength: 170 Primary attribute for Barbarians. Increases all damage for Barbarians by 170.00%. Increases Armor by 170.
Dexterity: 726 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 726.00%. Increases dodge chance by 24.52%.
Intelligence: 510 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 510.00%. Increases resistances by 51.0.
Vitality: 1460 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 3464 Reduces all damage from enemies of the same level as you by 53.59%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 67303 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 100/100 A fast-regenerating resource used for most Wizard skills.