60 Demon Hunter
60 Monk
60 Witch Doctor
60 Wizard
60 Barbarian
40 Barbarian
Hardcore
+47 Intelligence
+8% Life
Critical Hit Chance Increased by 1.0%
Monster kills grant +16 experience.
+18 Strength
+41 Intelligence
+14 Vitality
Monster kills grant +15 experience.
Health Globes and Potions Grant +84 Life.
+64 Strength
+68 Dexterity
+78 Intelligence
Regenerates 7 Life per Second
Increases Gold and Health Pickup by 3 Yards.
+93 Strength
+94 Vitality
+11 Poison Resistance
Regenerates 2 Life per Second
Monster kills grant +15 experience.
+29 Strength
+12 Intelligence
+24 Vitality
Regenerates 3 Life per Second
1.3% Chance to Chill on Hit
+43 Intelligence
+88 Vitality
+11 Poison Resistance
Regenerates 7 Life per Second
+98 Strength
+24 Vitality
+25 Minimum Damage
+25 Maximum Damage
+6–20 Arcane Damage
+65 Strength
+17 Vitality
Each Hit Adds +35 Life
+9 Maximum Fury (Barbarian Only)
1.1% Chance to Stun on Hit
+71 Vitality
+48 Strength
+49 Intelligence
+34 Vitality
+12 Fire Resistance
Regenerates 20 Life per Second
Melee attackers take 21 damage per hit.
Increases Gold and Health Pickup by 5 Yards.
+34 Strength
+15 Dexterity
+39 Vitality
Each Hit Adds +7 Life
Monster kills grant +10 experience.
+55 Strength
+32 Intelligence
+32 Vitality
Attack Speed Increased by 4%
Critical Hit Damage Increased by 11%
+47 Strength
+36 Vitality
Each Hit Adds +8 Life
14% Better Chance of Finding Magical Items
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases Fury gained to 40.
Unlocked at level 35
Strength: 678
Primary attribute for Barbarians.
Increases all damage for Barbarians by 678.00%.
Increases Armor by 678.
Dexterity: 130
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 130.00%.
Increases dodge chance by 10.75%.
Intelligence: 349
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 349.00%.
Increases resistances by 34.9.
Vitality: 560
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 15.
Armor: 3143
Reduces all damage from enemies of the same level as you by 61.11%.
Maximum Life: 9284
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 109/109
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
PeowPeow
40 Barbarian
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Heal | |
Last updated on May 10, 2013 3:48 PM PDT