60 Barbarian
Hardcore
60 Wizard
Hardcore
60 Monk
60 Wizard
60 Demon Hunter
60 Witch Doctor
60 Witch Doctor
60 Barbarian
60 Monk
60 Barbarian
+47 Dexterity
+143 Vitality
+27% Life
+338 Armor
+8% Chance to Block
+59 Strength
+80 Dexterity
+368 Vitality
+80 Resistance to All Elements
+9% Life
Reduces damage from ranged attacks by 6%.
+182 Strength
+153 Vitality
+40 Arcane Resistance
+78 Resistance to All Elements
+10% Life
+228 Armor
Reduces damage from Cold attacks by 9%.
+101 Strength
+47 Dexterity
+50 Intelligence
+174 Vitality
+69 Resistance to All Elements
Attack Speed Increased by 9%
+243 Armor
+178 Strength
+76 Vitality
+80 Resistance to All Elements
+11% Life
+261 Armor
Regenerates 304 Life per Second
+99 Strength
+96 Dexterity
+98 Intelligence
+207 Vitality
+76 Resistance to All Elements
Each Hit Adds +347 Life
+12% Life
20% Better Chance of Finding Magical Items
+151 Strength
+73 Intelligence
+174 Vitality
+47 Cold Resistance
+71 Resistance to All Elements
+130 Minimum Damage
+130 Maximum Damage
+283–656 Holy Damage
+41% Damage
+172 Strength
Increases Attack Speed by 11%
Each Hit Adds +926 Life
+193 Strength
+74 Resistance to All Elements
+14% Life
+9% Chance to Block
Reduces damage from melee attacks by 6%.
Reduces damage from elites by 6%.
+202 Strength
+115 Vitality
+57 Lightning Resistance
+78 Resistance to All Elements
+11% Life
+29 Strength
+48 Dexterity
+118 Vitality
+123 Armor
+11% Chance to Block
Reduces duration of control impairing effects by 8%
+25 Strength
+175 Vitality
+109 Armor
+11% Chance to Block
Reduces duration of control impairing effects by 8%
+89 Strength
+89 Dexterity
+87 Intelligence
+245 Vitality
+63 Resistance to All Elements
+16% Life
Critical Hit Damage Increased by 64%
Increases Critical Hit Chance of Explosive Blast by 5% (Wizard Only)
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Redirect 35% of incoming melee and ranged damage for 4 seconds after Overpower is activated.
Unlocked at level 42
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Strength: 1682
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1682.00%.
Increases Armor by 1682.
Dexterity: 479
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 479.00%.
Increases dodge chance by 19.48%.
Intelligence: 380
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 380.00%.
Increases resistances by 38.0.
Vitality: 2185
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9152
Reduces all damage from enemies of the same level as you by 75.31%.
Maximum Life: 161177
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Guinevere
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Intimidate | |
| Charge | |
| Guardian |
Last updated on May 5, 2013 8:10 PM PDT