+53 Strength
+16 Lightning Resistance
Regenerates 35 Life per Second
Increases Gold and Health Pickup by 6 Yards.
+73 Strength
+28 Dexterity
+14 Lightning Resistance
+12% Extra Gold from Monsters
Melee attackers take 38 damage per hit.
+38 Strength
+20 Intelligence
+20 Vitality
+16 Fire Resistance
Regenerates 2 Life per Second
Melee attackers take 21 damage per hit.
Increases Gold and Health Pickup by 5 Yards.
+55 Strength
+50 Vitality
Critical Hit Damage Increased by 13%
Increases Gold and Health Pickup by 6 Yards.
+54 Strength
+20 Lightning Resistance
Health Globes and Potions Grant +198 Life.
Ignores Durability Loss
+60 Intelligence
Regenerates 34 Life per Second
+53 Strength
+35 Intelligence
+33 Vitality
Melee attackers take 4 damage per hit.
Health Globes and Potions Grant +107 Life.
+38–89 Arcane Damage
+75 Strength
+83 Intelligence
+91 Strength
Regenerates 24 Life per Second
Critical Hit Chance Increased by 2.5%
1.3% Chance to Blind on Hit
+75 Strength
+70 Armor
+7 Maximum Fury (Barbarian Only)
+5% Chance to Block
Health Globes and Potions Grant +112 Life.
1.6% Chance to Immobilize on Hit
+87 Strength
+20 Cold Resistance
Regenerates 17 Life per Second
Health Globes and Potions Grant +774 Life.
+7–14 Damage
+169 Strength
+44 Intelligence
+21 Lightning Resistance
+20% Extra Gold from Monsters
Monster kills grant +16 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
While under the effects of Frenzy, you gain 15% increased movement speed.
Unlocked at level 34
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Reduce Fury cost to 15 Fury.
Unlocked at level 48
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
Unlocked at level 43
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Generate 12 Fury for each enemy hit by Overpower.
Unlocked at level 48
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Korlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
Unlocked at level 45
Strength: 974
Primary attribute for Barbarians.
Increases all damage for Barbarians by 974.00%.
Increases Armor by 974.
Dexterity: 83
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 83.00%.
Increases dodge chance by 8.30%.
Intelligence: 297
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 297.00%.
Increases resistances by 29.7.
Vitality: 206
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 23.
Armor: 2620
Reduces all damage from enemies of the same level as you by 52.19%.
Maximum Life: 4966
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 107/107
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BEEGEE
48 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Mar 30, 2013 7:29 AM PDT