Drop a turret on the ground. The turret begins firing at nearby enemies for 175% weapon damage. Lasts 30 seconds. You may have 2 turrets active at a time.
Devices
Unlocked at level 25
Spitfire Turret
The turret will also fire homing rockets aimed at random nearby targets for 30% weapon damage as Fire.
Strength: 127 Primary attribute for Barbarians. Increases all damage for Barbarians by 127.00%. Increases Armor by 127.
Dexterity: 1016 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 1016.00%. Increases dodge chance by 30.16%.
Intelligence: 107 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 107.00%. Increases resistances by 10.7.
Vitality: 431 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 16.
Armor: 1062 Reduces all damage from enemies of the same level as you by 34.13%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 8089 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 150/150 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 37/37 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.