Monster kills grant +7 experience.
Monster kills grant +4 experience.
Monster kills grant +5 experience.
Monster kills grant +6 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Primary attribute for Barbarians.
Increases all damage for Barbarians by 65.00%.
Increases Armor by 65.
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 36.00%.
Increases dodge chance by 3.60%.
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 24.00%.
Increases resistances by 2.4.
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Reduces all damage from enemies of the same level as you by 25.96%.
Maximum Life: 594
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Last updated on Jun 22, 2012 10:04 PM PDT