+240 Strength
+51 Dexterity
+75 Resistance to All Elements
Attack Speed Increased by 8%
+30% Life
+379 Strength
+88 Intelligence
+140 Vitality
+44 Resistance to All Elements
+17% Extra Gold from Monsters
+278 Strength
+73 Dexterity
+78 Intelligence
+80 Resistance to All Elements
+12% Life
Increases Gold and Health Pickup by 5 Yards.
Reduces damage from Cold attacks by 10%.
+226 Strength
+82 Dexterity
+42 Physical Resistance
+71 Resistance to All Elements
Critical Hit Damage Increased by 32%
Critical Hit Chance Increased by 9.5%
+282 Strength
+146 Vitality
+40 Physical Resistance
+66 Resistance to All Elements
Health Globes and Potions Grant +1663 Life.
+100 Strength
+91 Dexterity
+48 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+310 Strength
+66 Dexterity
+75 Vitality
+47 Cold Resistance
+200 Armor
Critical Hit Chance Increased by 6.0%
+294 Minimum Damage
+283 Maximum Damage
+40% Damage
+168 Strength
+0.21 Attacks per Second
Critical Hit Damage Increased by 100%
13.6% Chance to Fear on Hit
1.5% Chance to Slow on Hit
+285 Minimum Damage
+398 Maximum Damage
+38% Damage
+160 Intelligence
Critical Hit Damage Increased by 172%
2.60% of Damage Dealt Is Converted to Life
+146 Strength
+97 Intelligence
+74 Vitality
Attack Speed Increased by 9%
Critical Hit Damage Increased by 41%
Health Globes and Potions Grant +11808 Life.
+149 Vitality
Attack Speed Increased by 8%
Critical Hit Damage Increased by 39%
12% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.0%
+147 Strength
+84 Intelligence
+45 Vitality
+65 Resistance to All Elements
Critical Hit Damage Increased by 32%
Critical Hit Chance Increased by 5.0%
+24 Maximum Damage
+357 Strength
+114 Dexterity
Each Hit Adds +839 Life
Critical Hit Damage Increased by 48%
Critical Hit Chance Increased by 9.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Unlocked at level 39
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Strength: 3111
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3111.00%.
Increases Armor by 3111.
Dexterity: 641
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 641.00%.
Increases dodge chance by 22.82%.
Intelligence: 671
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 671.00%.
Increases resistances by 67.1.
Vitality: 950
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6039
Reduces all damage from enemies of the same level as you by 66.81%.
Maximum Life: 47607
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Xena
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on Apr 26, 2013 12:04 AM PDT