23 Barbarian
17 Barbarian
15 Demon Hunter
+12 Armor
+37 Dexterity
+6 Intelligence
+28 Dexterity
Increases Gold and Health Pickup by 2 Yards.
+34 Strength
Monster kills grant +12 experience.
+12 Armor
+6 Dexterity
+15 Intelligence
+9 Armor
+79 Intelligence
2.80% of Damage Dealt Is Converted to Life
+6 Vitality
Regenerates 3 Life per Second
Monster kills grant +10 experience.
+3–6 Damage
Critical Hit Chance Increased by 1.0%
+40 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases Dodge Chance by 12% while sprinting.
Unlocked at level 23
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Strength: 110
Primary attribute for Barbarians.
Increases all damage for Barbarians by 110.00%.
Increases Armor by 110.
Dexterity: 101
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 101.00%.
Increases dodge chance by 10.03%.
Intelligence: 130
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 130.00%.
Increases resistances by 13.0.
Vitality: 99
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 548
Reduces all damage from enemies of the same level as you by 32.27%.
Maximum Life: 1118
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
barbar
23 Barbarian
| Powered Armor | |
| Poison Bolts | |
| Loyalty | |
Last updated on May 16, 2013 8:09 AM PDT