23 Barbarian
17 Barbarian
15 Demon Hunter
+8 Vitality
Monster kills grant +5 experience.
+5 Armor
+10 Armor
+10 Armor
+9 Armor
+2 Intelligence
+7 Vitality
Regenerates 1 Life per Second
6% Better Chance of Finding Magical Items
Health Globes and Potions Grant +9 Life.
Increases Gold and Health Pickup by 2 Yards.
+11 Armor
+5 Minimum Damage
Melee attackers take 2 damage per hit.
Attack Speed Increased by 2%
Health Globes and Potions Grant +44 Life.
Each Hit Adds +2 Life
10% Better Chance of Finding Magical Items
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Strength: 58
Primary attribute for Barbarians.
Increases all damage for Barbarians by 58.00%.
Increases Armor by 58.
Dexterity: 24
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 24.00%.
Increases dodge chance by 2.40%.
Intelligence: 26
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 26.00%.
Increases resistances by 2.6.
Vitality: 56
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 383
Reduces all damage from enemies of the same level as you by 31.06%.
Maximum Life: 664
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Barbara
17 Barbarian
Last updated on Oct 2, 2012 8:58 AM PDT