60 Demon Hunter
60 Barbarian
16 Wizard
14 Witch Doctor
9 Monk
3 Witch Doctor
+172 Intelligence
+32 Poison Resistance
+73 Resistance to All Elements
Attack Speed Increased by 8%
+24% Life
+176 Strength
+37 Dexterity
+68 Intelligence
+76 Resistance to All Elements
+7% Damage to Demons
+12% Movement Speed
Increases Damage Against Elites by 4%
Ignores Durability Loss
+247 Strength
+72 Dexterity
+50 Fire Resistance
Regenerates 130 Life per Second
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+171 Strength
+90 Dexterity
+39 Arcane Resistance
Regenerates 257 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+230 Strength
+38 Dexterity
+34 Poison Resistance
+73 Resistance to All Elements
+250 Armor
Regenerates 342 Life per Second
+176 Strength
+78 Resistance to All Elements
+270 Armor
+25% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
Melee attackers take 336 damage per hit.
+234 Strength
+73 Dexterity
+9% Life
+224 Armor
Critical Hit Chance Increased by 4.5%
5.1% Chance to Knockback on Hit
+265 Minimum Damage
+333 Maximum Damage
+29% Damage
+107 Strength
+60 Intelligence
+116 Vitality
Critical Hit Damage Increased by 55%
2.50% of Damage Dealt Is Converted to Life
21% chance to drag enemies to you when attacking.
+223–473 Holy Damage
+42% Damage
+175 Strength
+128 Vitality
Increases Attack Speed by 10%
Regenerates 589 Life per Second
11% chance to Smite enemies when you hit them.
+181 Strength
+56 Cold Resistance
2.90% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Health Globes and Potions Grant +1753 Life.
Increases Frenzy Damage by 14% (Barbarian Only)
+42 Physical Resistance
Critical Hit Damage Increased by 20%
Regenerates 171 Life per Second
17% Better Chance of Finding Magical Items
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+7–14 Damage
+77 Strength
Each Hit Adds +112 Life
+4% Life
Critical Hit Damage Increased by 23%
Melee attackers take 214 damage per hit.
+125 Vitality
+42 Poison Resistance
+13% Life
Regenerates 368 Life per Second
36% Better Chance of Finding Magical Items
Melee attackers take 1342 damage per hit.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Add a 20% chance to call down a bolt of lightning from above, stunning your target for 1.5 seconds.
Unlocked at level 51
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase Fury gained to 30.
Unlocked at level 40
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1976
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1976.00%.
Increases Armor by 1976.
Dexterity: 382
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 382.00%.
Increases dodge chance by 17.05%.
Intelligence: 372
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 372.00%.
Increases resistances by 37.2.
Vitality: 606
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5554
Reduces all damage from enemies of the same level as you by 64.93%.
Maximum Life: 32229
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
VashBarb
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Apr 22, 2013 2:46 AM PDT